Chop at your enemies, dealing damage to central enemies and lesser damage to others.
Rush forward, striking and slowing the first enemy in your path. Then, cleave nearby enemies for additional damage. Cooldown is reduced to 2 if an enemy is hit.
Unleash a thunderous shout, causing enemies to become weak until the end of the turn.
Fling a dagger at an enemy, revealing them and causing them to take additional damage if they're hit by a damaging effect until the end of the next turn.
Ravage the land with a powerful shockwave that deals radiating damage. It also roots the closest enemies, slows nearby enemies, and inflicts minor damage to the furthest enemies in range.