Strike targets down a line for moderate direct damage or in a circle for lesser direct damage.
Heal yourself and allies in an area.
Dash to an enemy to deal direct damage, or dash to an ally to heal. Can be used two turns in a row, but must target an enemy if an ally was targeted first and vice versa.
Grant Might to target ally or Weak to target enemy for 2 turns. If that target attacks, anyone hit by the attack gains the opposite status effect.
Grant a target a massive shield until end of the turn. On the next turn, a Chi Explosion originates from the target that deals more damage if the target was attacked the last turn.