Attaches a bond to an enemy that deals damage each turn and reveals them. The bond breaks if the enemy gets too far away.
Attaches a bond to an ally that restores 12 health each turn. The bond breaks if the ally is too far away.
Increase the strength of one of your bonds until the end of the turn.
Dash to a location adjacent to an enemy or an ally, attaching a bond to that target.
Unleash energy that restores health and energizes allies until the end of the turn.