Blast enemies with empyrean energy. Ignores cover.
Grant yourself a shield and redirect damage from a targeted ally to yourself, converting all the damage into energy.
Target an ally as a focal point of pure energy. If they are hit with a damaging ability, an explosion erupts.
Heal yourself or ally over two turns. If an ally is chosen, you also get the health from the first turn.
Consume shards to gain health and deal damage to a large area. Passive: Gain shards based on energy held. Half of damage received is converted into energy. A percentage of energy will be lost upon death.