Throw out a deadly energy disc, dealing direct damage to enemies. The disc returns to you next turn, dealing indirect damage to enemies. The returning disc passes through walls and ignores cover.
Empower a returning catarang, increasing its damage, its size by 66%, and causing it to slow enemies it passes through.
Throw a seeking catarang that reveals the first target hit. During the next Decision Mode, the seeker disc will lock on to the target's current space, and will travel there during the Blast Phase, dealing direct damage to all enemies in the way. Ignores cover.
Throw a catarang and dash to a location. Can move after dashing.
Throw out 3 catarangs. Damage from multiple catarangs does not stack.