Deal damage and track a target for 2 turns. Tracked targets are revealed.
Send out a sentinal drone that damages enemies in range. Tracked targets take extra damage. Drone stays at target location and shoots enemies in proximity during Blast Phase. Ignores cover.
Launch a dart that weakens and reveals an enemy until the end of the turn. Enemies hit by a dart are tracked for 2 turns.
Escape to a target location beneath your drone.
Command your drone to create a 2-turn cage around a targeted location. Enemies that cross the barrier are rooted and take damage, but the wall segment is destroyed.