A spear stab of varying length. Each target hit takes less damage than the one before it.
Gain cover in a direction for a turn, reducing damage from non-adjacent attacks. This is a free action.
Throw a shield that can bounce off up to 2 walls, dealing damage and knocking back the first enemy hit.
Dash to a location and deal damage to enemies in a direction. Your shield provides cover from the chosen direction until the end of the turn.
Attack enemies in a wide beam, pulling enemies hit toward the center of the targeter.