Unleash a spinning strike on enemies within melee range. Gain energy per enemy hit.
Dash in a direction, doing damage to the first enemy hit, and then chase them. This dash can bounce off walls and ignores cover.
Lash out with a surge of energy that deals damage and roots the enemy.
Create a nanite shield that absorbs damage and strikes back at enemies who damage you. Ignores cover.
Target an Ally's location and protect yourself and nearby allies with a shield. In Dash Phase, teleport to them and damage enemies in range.